| Domaines | 
| | Fate |  | You gain the uncanny dodge ability of a 4th level rogue. If you have 
another class that grants the Uncanny dodge ability, treat your level 
you gain the improved Uncanny dodge ability. |  | Niveau 1: | True strike |  | Niveau 2: | Augury |  | Niveau 3: | Bestow Curse |  | Niveau 4: | Remove Curse |  | Niveau 5: | Mark of Justice |  | Niveau 6: | Geast/Quest |  | Niveau 7: | Vision |  | Niveau 8: | Mind Blank |  | Niveau 9: | Foresight |  | Source: | Spell Compendium | 
 
 | | Knowledge |  | Add all Knowledge skills to your list 
of cleric class skills.
You cast divination spells at +1 caster 
level. |  | Niveau 1: | Detect Secret Doors: Reveals hidden doors within 60 ft. |  | Niveau 2: | Detect Thoughts: Allows listening to surface thoughts. |  | Niveau 3: | Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level. |  | Niveau 4: | Divination: Provides useful advice for specific proposed actions. |  | Niveau 5: | True Seeing: Lets you see all things as they really are. |  | Niveau 6: | Find the Path: Shows most direct way to a location. |  | Niveau 7: | Legend Lore: Lets you learn tales about a person, place, or thing. |  | Niveau 8: | Discern Location: Reveals exact location of creature or object. |  | Niveau 9: | Foresight: Sixth sense  warns of impending danger. |  | Source: | Player's Handook | 
 
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| | Oracle |  | You cast divination spells at +2 caster levels. |  | Niveau 1: | Identify: Determines single feature of magic item. |  | Niveau 2: | Augury: Learns whether an action will be good or bad. |  | Niveau 3: | Divination: Provides useful advice for specific, proposed action. |  | Niveau 4: | Scrying: Spies on subject from a distance. |  | Niveau 5: | Commune: Deity answers one yes-or-no question/level. |  | Niveau 6: | Legend Lore: Learn tales about a person, place, or thing. |  | Niveau 7: | Scrying, Greater: As scrying, but faster and longer. |  | Niveau 8: | Discern Location: Exact location of creature or objects. |  | Niveau 9: | Foresight: Sixth sense  warns of impending danger. |  | Source: | Spell Compendium / Complete Divine | 
 
 | | Time |  | Character gains the feat Improved Initiative. |  | Niveau 1: | True Strike |  | Niveau 2: | Gentle Repose |  | Niveau 3: | Haste/Slow |  | Niveau 4: | Freedom of Movement |  | Niveau 5: | Permanency |  | Niveau 6: | Contingency |  | Niveau 7: | Legend and Lore |  | Niveau 8: | Foresight |  | Niveau 9: | Time Stop |  | Source: | Spell Compendium | 
 
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| | Balance |  | Once per day, as a free action, you can add your wisdom modifier to 
your Armor Class. This bonus lasts for 1 round per cleric level. |  | Niveau 1: | Make Whole: Repairs an object. |  | Niveau 2: | Calm Emotions: Calms creatures, negating emotion effects. |  | Niveau 3: | Clarity of Mind: +4 bonus on saves againts mindaffecting spells and abilities. |  | Niveau 4: | Dismissal: Forces a creature to return to native plane. |  | Niveau 5: | Santuary, Mass: One creature/level can't be attacked, and can't attack. |  | Niveau 6: | Banishment: Banishes 2HD/level of extraplanar creatures. |  | Niveau 7: | Word of Balance: Kills, paralyzes, weakens, or nauseates non neutral creatures. |  | Niveau 8: | Protection from spells: Confers +8 resistance bonus. |  | Niveau 9: | Weighed in the Balace: Harms or heals creatures within 30 feet of you. |  | Source: | Spell Compendium | 
 
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