| Description | 
| Fille de Njoro. Frère de Frey | 
| Domaines | 
| | Air |  | Turn or destroy earth creatures as a 
good cleric turns undead. Rebuke, 
command, or bolster air creatures as an 
evil cleric rebukes undead. Use these 
abilities a total number of times per 
day equal to 3 + your Charisma 
modifier. This granted power is a 
supernatural ability. |  | Niveau 1: | Obscuring Mist: Fog surrounds you. |  | Niveau 2: | Wind Wall: Deflects arrows, smaller creatures, and gases. |  | Niveau 3: | Gaseous Form: Subject becomes insubstantial and can fly slowly. |  | Niveau 4: | Air Walk: Subject treads on air as if solid (climb at 45-degree angle). |  | Niveau 5: | Control Winds: Change wind direction and speed. |  | Niveau 6: | Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage. |  | Niveau 7: | Control Weather: Changes weather in local area. |  | Niveau 8: | Whirlwind: Cyclone deals damage and can pick up creatures. |  | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as an air spell only. |  | Source: | Player's Handook | 
 
 | | Good |  | cast good spells at +1 caster level. |  | Niveau 1: | Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |  | Niveau 2: | Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10). |  | Niveau 3: | Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. |  | Niveau 4: | Holy Smite: Damages and blinds evil creatures. |  | Niveau 5: | Dispel Evil: +4 bonus against attacks by evil creatures. |  | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. |  | Niveau 7: | Holy Word: Kills, paralyzes, slows, or deafens nongood subjects. |  | Niveau 8: | Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells. |  | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only. |  | Source: | Player's Handook | 
 
 | 
| | Magic |  | Use scrolls, wands, and other devices 
with spell completion or spell trigger 
activation as a wizard of one-half your 
cleric level (at least 1st level). For 
the purpose of using a scroll or other 
magic device, if you are also a wizard, 
actual wizard levels and these 
effective wizard levels stack. |  | Niveau 1: | Magic Aura: Alters object’s magic aura. |  | Niveau 2: | Identify: Determines properties of magic item. |  | Niveau 3: | Dispel Magic: Cancels magical spells and effects. |  | Niveau 4: | Imbue with Spell Ability: Transfer spells to subject. |  | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. |  | Niveau 6: | Antimagic Field: Negates magic within 10 ft. |  | Niveau 7: | Spell Turning: Reflect 1d4+6 spell levels back at caster. |  | Niveau 8: | Protection from Spells: Confers +8 resistance bonus. |  | Niveau 9: | Mage’s Disjunction: Dispels magic, disenchants magic items. |  | Source: | Player's Handook | 
 
 | | Charm |  | You can boost your charisma by 4 points once per day. Activating this 
power is a free action. The charisma increase lasts 1 minute. |  | Niveau 1: | Charm Person: Makes one person your friend. |  | Niveau 2: | Calm Emotions: Calms creatures, negating emotions effects. |  | Niveau 3: | Suggestion: Compels subject to follow stated course of action. |  | Niveau 4: | Good Hope: Subjects gain +2 on attack rolls, damage rolls, saves, and checks. |  | Niveau 5: | Charm Monster: Makes monster believe it is your ally. |  | Niveau 6: | Geas/Quest: As lesser geas, plus it affects any creature. |  | Niveau 7: | Insanity: Subject suffers continuous confusion. |  | Niveau 8: | Demand: As sending, plus you can send suggestion. |  | Niveau 9: | Dominate Monster: As dominate person, but any creature. |  | Source: | Spell Compendium | 
 
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