| | Good |  | cast good spells at +1 caster level. |  | Niveau 1: | Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |  | Niveau 2: | Aid: +1 on attack rolls +1 on saves against fear, 1d8 temporary hp +1/level (max +10). |  | Niveau 3: | Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. |  | Niveau 4: | Holy Smite: Damages and blinds evil creatures. |  | Niveau 5: | Dispel Evil: +4 bonus against attacks by evil creatures. |  | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. |  | Niveau 7: | Holy Word: Kills, paralyzes, slows, or deafens nongood subjects. |  | Niveau 8: | Holy Aura: +4 to AC, +4 resistance, and SR 25 against evil spells. |  | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a good spell only. |  | Source: | Player's Handook | 
 
 | | Law |  | You cast law spells at +1 caster level. |  | Niveau 1: | Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |  | Niveau 2: | Calm Emotions: Calms creatures, negating emotion effects. |  | Niveau 3: | Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. |  | Niveau 4: | Order’s Wrath: Damages and dazes chaotic creatures. |  | Niveau 5: | Dispel Chaos: +4 bonus against attacks by chaotic creatures. |  | Niveau 6: | Hold Monster: As hold person, but any creature. |  | Niveau 7: | Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects. |  | Niveau 8: | Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells. |  | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only. |  | Source: | Player's Handook | 
 
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| | Protection |  | You can generate a protective ward as a 
supernatural ability. Grant someone you 
touch a resistance bonus equal to your 
cleric level on his or her next saving 
throw. Activating this power is a 
standard action. The protective ward is 
an abjuration effect with a duration of 
1 hour that is usable once per day. |  | Niveau 1: | Sanctuary: Opponents can’t attack you, and you can’t attack. |  | Niveau 2: | Shield Other: You take half of subject’s damage. |  | Niveau 3: | Protection from Energy: Absorb 12 points/level of damage from one kind of energy. |  | Niveau 4: | Spell Immunity: Subject is immune to one spell per four levels. |  | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. |  | Niveau 6: | Antimagic Field: Negates magic within 10 ft. |  | Niveau 7: | Repulsion: Creatures can’t approach you. |  | Niveau 8: | Mind Blank: Subject is immune to mental/emotional magic and scrying. |  | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. |  | Source: | Player's Handook | 
 
 | | War |  | Free Martial Weapon Proficiency with 
deity’s favored weapon (if necessary) 
and Weapon Focus with the deity’s 
favored weapon. |  | Niveau 1: | Magic Weapon: Weapon gains +1 bonus. |  | Niveau 2: | Spiritual Weapon: Magical weapon attacks on its own. |  | Niveau 3: | Magic Vestment: Armor or shield gains +1 enhancement per four levels. |  | Niveau 4: | Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. |  | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). |  | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. |  | Niveau 7: | Power Word Blind: Blinds creature with 200 hp or less. |  | Niveau 8: | Power Word Stun: Stuns creature with 150 hp or less. |  | Niveau 9: | Power Word Kill: Kills creature with 100 hp or less. |  | Source: | Player's Handook | 
 
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