| Travel | 
| For a total time per day of 1 round per 
cleric level you possess, you can act 
normally regardless of magical effects 
that impede movement as if you were 
affected by the spell freedom of 
movement. This effect occurs 
automatically as soon as it applies, 
lasts until it runs out or is no longer 
needed, and can operate multiple times 
per day (up to the total daily limit of 
rounds).
This granted power is a supernatural 
ability. Add Survival to your list of 
cleric class skills. | 
| Niveau 1: | Longstrider: Increases your speed. | 
| Niveau 2: | Locate Object: Senses direction toward object (specific or type). | 
| Niveau 3: | Fly: Subject flies at speed of 60 ft. | 
| Niveau 4: | Dimension Door: Teleports you short distance. | 
| Niveau 5: | Teleport: Instantly transports you as far as 100 miles/level. | 
| Niveau 6: | Find the Path: Shows most direct way to a location. | 
| Niveau 7: | Teleport, Greater: As teleport, but no range limit and no off-target arrival. | 
| Niveau 8: | Phase Door: Creates an invisible passage through wood or stone. | 
| Niveau 9: | Astral Projection: Projects you and companions onto Astral Plane. | 
| Source: | Player's Handook |