| Domaines | 
| | Destruction |  | You gain the smite power, the 
supernatural ability to make a single 
melee attack with a +4 bonus on attack 
rolls and a bonus on damage rolls equal 
to your cleric level (if you hit). You 
must declare the smite before making 
the attack. This ability is usable once 
per day. |  | Niveau 1: | Inflict Light Wounds: Touch attack, 1d8 damage +1/level (max +5). |  | Niveau 2: | Shatter: Sonic vibration damages objects or crystalline creatures. |  | Niveau 3: | Contagion: Infects subject with chosen disease. |  | Niveau 4: | Inflict Critical Wounds: Touch attack, 4d8 damage +1/level (max +20). |  | Niveau 5: | Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to any creatures. |  | Niveau 6: | Harm: Deals 10 points/level damage to target. |  | Niveau 7: | Disintegrate: Makes one creature or object vanish. |  | Niveau 8: | Earthquake: Intense tremor shakes 80-ft.-radius. |  | Niveau 9: | Implosion: Kills one creature/round. |  | Source: | Player's Handook | 
 
 | | Evil |  | You cast evil spells at +1 caster level. |  | Niveau 1: | Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |  | Niveau 2: | Desecrate: Fills area with negative energy, making undead stronger. |  | Niveau 3: | Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level. |  | Niveau 4: | Unholy Blight: Damages and sickens good creatures. |  | Niveau 5: | Dispel Good: +4 bonus against attacks by good creatures. |  | Niveau 6: | Create Undead: Create ghouls, ghasts, mummies, or mohrgs. |  | Niveau 7: | Blasphemy: Kills, paralyzes, weakens, or dazes nonevil subjects. |  | Niveau 8: | Unholy Aura: +4 to AC, +4 resistance, SR 25 against good spells. |  | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as an evil spell only. |  | Source: | Player's Handook | 
 
 | 
| | Greed |  | You gain a +2 competence bonus on Apparaise, Open Lock, and Slight of 
Hand checks. |  | Niveau 1: | Cheat: Caster rerolls when determining the success of a game of chance. |  | Niveau 2: | Entice Gift: Subject gives caster what it's holding. |  | Niveau 3: | Knock: Opens locked or magically sealed door. |  | Niveau 4: | Fire Trap: Opened object deals 1d4 damage +1/level. |  | Niveau 5: | Fabricate: Transforms raw materials into finished items. |  | Niveau 6: | Guard and Wards: Array of magic effects protects area. |  | Niveau 7: | Teleport Object: As teleport, but affects a touched object. |  | Niveau 8: | Phantasmal Thief: Creates an unseen force that steals from others. |  | Niveau 9: | Sympathy: Object or location attracts certain creatures. |  | Source: | Spell Compendium / Draconomicon | 
 
 | | Law |  | You cast law spells at +1 caster level. |  | Niveau 1: | Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |  | Niveau 2: | Calm Emotions: Calms creatures, negating emotion effects. |  | Niveau 3: | Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. |  | Niveau 4: | Order’s Wrath: Damages and dazes chaotic creatures. |  | Niveau 5: | Dispel Chaos: +4 bonus against attacks by chaotic creatures. |  | Niveau 6: | Hold Monster: As hold person, but any creature. |  | Niveau 7: | Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects. |  | Niveau 8: | Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells. |  | Niveau 9: | Summon Monster IX: Calls extraplanar creature to fight for you. Cast as a law spell only. |  | Source: | Player's Handook | 
 
 | 
| | Trickery |  | Add Bluff, Disguise, and Hide to your 
list of cleric class skills. |  | Niveau 1: | Disguise Self: Disguise own appearance. |  | Niveau 2: | Invisibility: Subject invisible 1 min./level or until it attacks. |  | Niveau 3: | Nondetection: Hides subject from divination, scrying. |  | Niveau 4: | Confusion: Subjects behave oddly for 1 round/level. |  | Niveau 5: | False Vision: Fools scrying with an illusion. |  | Niveau 6: | Mislead: Turns you invisible and creates illusory double. |  | Niveau 7: | Screen: Illusion hides area from vision, scrying. |  | Niveau 8: | Polymorph Any Object: Changes any subject into anything else. |  | Niveau 9: | Time Stop: You act freely for 1d4+1 rounds. |  | Source: | Player's Handook | 
 
 | | War |  | Free Martial Weapon Proficiency with 
deity’s favored weapon (if necessary) 
and Weapon Focus with the deity’s 
favored weapon. |  | Niveau 1: | Magic Weapon: Weapon gains +1 bonus. |  | Niveau 2: | Spiritual Weapon: Magical weapon attacks on its own. |  | Niveau 3: | Magic Vestment: Armor or shield gains +1 enhancement per four levels. |  | Niveau 4: | Divine Power: You gain attack bonus, +6 to Str, and 1 hp/level. |  | Niveau 5: | Flame Strike: Smite foes with divine fire (1d6/level damage). |  | Niveau 6: | Blade Barrier: Wall of blades deals 1d6/level damage. |  | Niveau 7: | Power Word Blind: Blinds creature with 200 hp or less. |  | Niveau 8: | Power Word Stun: Stuns creature with 150 hp or less. |  | Niveau 9: | Power Word Kill: Kills creature with 100 hp or less. |  | Source: | Player's Handook | 
 
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