| | Earth |  | Turn or destroy air creatures as a good 
cleric turns undead. Rebuke, command, 
or bolster earth creatures as an evil 
cleric rebukes undead. Use these 
abilities a total number of times per 
day equal to 3 + your Charisma 
modifier. This granted power is a 
supernatural ability. |  | Niveau 1: | Magic Stone: Three stones become +1 projectiles, 1d6 +1 damage. |  | Niveau 2: | Soften Earth and Stone: Turns stone to clay or dirt to sand or mud. |  | Niveau 3: | Stone Shape: Sculpts stone into any shape. |  | Niveau 4: | Spike Stones: Creatures in area take 1d8 damage, may be lowed. |  | Niveau 5: | Wall of Stone: Creates a stone wall that can be shaped. |  | Niveau 6: | Stoneskin: Ignore 10 points of damage per attack. |  | Niveau 7: | Earthquake: Intense tremor shakes 80-ft.-radius. |  | Niveau 8: | Iron Body: Your body becomes living iron. |  | Niveau 9: | Elemental Swarm: Summons multiple elementals. Cast as an earth spell only. |  | Source: | Player's Handook | 
 
 | | Plant |  | Rebuke or command plant creatures as an 
evil cleric rebukes or commands undead. 
Use this ability a total number of 
times per day equal to 3 + your 
Charisma modifier. This granted power 
is a supernatural ability.
Add Knowledge (nature) to your list of 
cleric class skills. |  | Niveau 1: | Entangle: Plants entangle everyone in 40-ft.-radius. |  | Niveau 2: | Barkskin: Grants +2 (or higher) enhancement to natural armor. |  | Niveau 3: | Plant Growth: Grows vegetation, improves crops. |  | Niveau 4: | Command Plants: Sway the actions of one or more plant creatures. |  | Niveau 5: | Wall of Thorns: Thorns damage anyone who tries to pass. |  | Niveau 6: | Repel Wood: Pushes away wooden objects. |  | Niveau 7: | Animate Plants: One or more trees animate and fight for you. |  | Niveau 8: | Control Plants: Control actions of one or more plant creatures. |  | Niveau 9: | Shambler: Summons 1d4+2 shambling mounds to fight for you. |  | Source: | Player's Handook | 
 
 | 
| | Protection |  | You can generate a protective ward as a 
supernatural ability. Grant someone you 
touch a resistance bonus equal to your 
cleric level on his or her next saving 
throw. Activating this power is a 
standard action. The protective ward is 
an abjuration effect with a duration of 
1 hour that is usable once per day. |  | Niveau 1: | Sanctuary: Opponents can’t attack you, and you can’t attack. |  | Niveau 2: | Shield Other: You take half of subject’s damage. |  | Niveau 3: | Protection from Energy: Absorb 12 points/level of damage from one kind of energy. |  | Niveau 4: | Spell Immunity: Subject is immune to one spell per four levels. |  | Niveau 5: | Spell Resistance: Subject gains SR 12 + level. |  | Niveau 6: | Antimagic Field: Negates magic within 10 ft. |  | Niveau 7: | Repulsion: Creatures can’t approach you. |  | Niveau 8: | Mind Blank: Subject is immune to mental/emotional magic and scrying. |  | Niveau 9: | Prismatic Sphere: As prismatic wall, but surrounds on all sides. |  | Source: | Player's Handook | 
 
 | | Strength |  | You can perform a feat of strength as a 
supernatural ability. You gain an 
enhancement bonus to Strength equal to 
your cleric level. Activating the power 
is a free action, the power lasts 1 
round, and it is usable once per day. |  | Niveau 1: | Enlarge Person: Humanoid creature doubles in size. |  | Niveau 2: | Bull’s Strength: Subject gains +4 to Str for 1 min./level. |  | Niveau 3: | Magic Vestment: Armor or shield gains +1 enhancement per four levels. |  | Niveau 4: | Spell Immunity: Subject is immune to one spell per four levels. |  | Niveau 5: | Righteous Might: Your size increases, and you gain combat bonuses. |  | Niveau 6: | Stoneskin: Ignore 10 points of damage per attack. |  | Niveau 7: | Grasping Hand: Large hand provides cover, pushes, or grapples. |  | Niveau 8: | Clenched Fist: Large hand provides cover, pushes, or attacks your foes. |  | Niveau 9: | Crushing Hand: Large hand provides cover, pushes, or crushes your foes. |  | Source: | Player's Handook | 
 
 |